A Novel Update

Greetings,

Today we have some exciting news from a talented Yooka-Laylee fan, who is hoping to bring a very special project to life… and you can help make it happen!

Yooka-Laylee and the Kracklestone is a full colour, 120-page graphic novel, created and drawn independently by DreamPrism Press founder D.M. Cumbo, with full blessing from us at Playtonic Games.

Kracking.

As you can see it’s already looking rather smashing, but in order to complete the book, the former Ratchet and Clank artist will be running a Kickstarter from October 17 until November 16. So if the Yooka-Laylee graphic novel is something you’d like to see happen, get backing!

Mr. Cumbo is aiming to deliver premium hardcover editions, plus a Grand Tome Collector’s Pack stuffed with exclusive, colourful gubbins.

The Playtonic team is really excited to see what D.M. Cumbo does with Yooka-Laylee in this new medium, while we continue to focus our efforts in video game development. To commemorate the start of the Kickstarter campaign, we asked the man himself a few questions…


Q&A: The Yooka-Laylee Graphic Novel

Comical.

Hi David! Congratulations on what has been a great start to your Kickstarter Campaign! How are you feeling? Have you slept?

Thanks, I’m excited! I thought I slept last night but then I realised I was just staring at the ceiling in a semi-comatose state. Now my eyes hurt.

We’re obviously over the moon that you chose Yooka-Laylee as your first adaptation, but what was it about our buddy duo that initially caught your artsy eye?

I’m a HUGE fan of games like Yooka-Laylee. I grew up with games like Donkey Kong Country and the N64 Rareware classics. Banjo-Kazooie, Jet Force Gemini, DK64… I even remember playing Wizards and Warriors with my brother as a young kid! I loved experiencing these magical worlds and always believed they would make incredible comics. So, when Yooka-Laylee emerged from the same minds and with the same spirit, I knew the time was right to reach out… and email incessantly until you either agreed or filed a restraining order.

Do you think honking a rusty old horn is an acceptable way to commence a weekly studio meeting? Asking for a friend.

Hahaha, I do this all the time. Unfortunately, I’m the only one in my studio so it’s not as effective at rounding people up.

“I’d love to work on a book based on Schell, the Jet Force Gemini-ish character in Galleon Galaxy”

We can see sprinkles and dollops of influence from other games in your work. Care to drop some names?

Graphic content.

There’s a lot of influence from Donkey Kong Country, Banjo-Kazooie, and Jet Force Gemini. The folks at Playtonic have a history of integrating a toylike quality into their character and world designs. I’ve been inspired heavily by that playfulness and tried to work it into the book. I’ve also been influenced by Super Mario RPG from waaaaay back on the SNES. I’m a big Nintendo fan so expect some Zelda vibes as well!

Are those… Crayola crayons?

Wouldn’t that be the dream! For now, I’m stuck using Trowzer-brand wax sticks.

What are your future goals if this Kickstarter campaign is successful?

Definitely a lot more books! I really want to continue working with Playtonic’s characters. In particular, I’d love to work on a book based on Schell, the Jet Force Gemini-ish character in Galleon Galaxy. I have some amazing ideas for a book featuring her! I love games so, naturally, I have an impossibly long list of favourites I’d like to turn into graphic novels and books…

Did you consider giving Trowzer trousers instead of shorts?

Maybe when he can afford a pair.

We’ll leave you alone now, thanks for tolerating us.

Indeed! I have hundreds of whiny bat pictures to colour. Oh, excuse me… color!


When I’m 64

Today we’re offering a glimpse into the development mines, as we plan to send the latest nugget of Yooka-Laylee post-release content carting down the tracks, towards your games machine.

That’s right: In the coming weeks, all Yooka-Laylee owners will receive the coveted 64-Bit Tonic via a free-of-charge game update!

To activate it, visit your local Vendi and witness as the game resolution crumbles before your eyes! We’ve also capped the frame rate, limited lighting, shadows and shaders and applied a nifty scanline effect, to create the optimum 64-bit illusion. It’s the closest you’ll get to 1998 without chugging Sunny D in a pair of Dr. Martens.

The update is currently in QA testing and we anticipate a staggered release based on its approval across various platforms. Stay tuned for more news soon!


Daley Express

And of course it wouldn’t be an update without a new member of staff.

Please welcome community manager Daley Johnson to the team! Those of the bear and bird persuasion should already be familiar with her work in the social sphere, but for those of you who are not, here are a few words from the lady herself:

Mug Shot.

“I wasn’t sure if I should write this in first or third person, so I’m going with first. People who write their LinkedIn profiles in third person are the worst, aren’t they? Anyway. Hello! I’m Daley, I recently joined Playtonic Games as Lead Community Manager.

“Before landing here, I worked at Rare on Sea of Thieves. You can probably guess that I was one of those kids who grew up with the SNES and N64. I’m not sure if the way my career has panned out is due to being an effective stalker/fangirl, or ambition and luck. Maybe a smash-mix of both.

“I’ll be handling a lot of fan-facing communication and using my coffee-addled brain to make things fun and engaging during both quiet and chaotic times. I’m very much looking forward to seeing how this next year pans out and I am super happy to be here!”

Welcome to the team, Daley. You can follow Daley on Twitter at @Daley_Kong.