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award winning studio

Join the creative team

Playtonic is an independent videogame developer, who branched out into the realm of publishing in early 2021 with Playtonic Friends. Our ethos as a company is to create and publish fun and exciting games for everyone.

We’re looking to expand our team with people who are passionate and determined to unleash their creative spin on things. As well as having a fondness for chameleons and bats, naturally. If this sounds right up your alley, go ahead and apply for one of the roles we have available below.

We’re based in the heart of the Midlands in the UK near Burton upon Trent, within easy commuting distance of larger cities such as Derby, Nottingham, Leicester and Birmingham.

Open positions

We are now recruiting

Position Product Manager

Playtonic Friends are looking to hire an experienced Product Manager as part of our growing team in the heart of the Midlands in the UK near Burton upon Trent.

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Product Manager

Playtonic Friends are looking to hire an experienced Product Manager as part of our growing team in the heart of the Midlands in the UK near Burton upon Trent.

We need someone that can create and infuse marketing campaigns with as much creativity as the games they work on. As part of a dynamic publishing team, the Product Manager will be responsible for levelling up our partners games through each stage of the process from ideation of a campaign through to game launch and beyond.

As recently announced, Playtonic has acquired investment from a leading technology company, and this will be used to drive expansion for development on multiple internal titles and to grow our recently launched publishing arm, Playtonic Friends. Playtonic retains full creative control over its IP and is looking to scale internal development teams with an emphasis on hiring diverse talents that share our passion for creating the vibrant and uniquely fun games, worlds and iconic characters that we are known for.

Responsibilities

  • Leading the marketing charge for games published by Playtonic Friends
  • Creation of marketing decks that establish core components of a campaign, based up the key marketing objectives
  • Development of the core vision that will define the marketing campaigns from the tone of voice, to the aesthetic direction of key assets
  • Creation and maintenance of the marketing calendar defining the beats of a campaign and all the dependencies
  • Platform holder & partner management
  • Management of relationships with external agencies for purposes including asset creation, paid media and public relations
  • Collaboration with multiple disciplines including Production, Business Development and Community Management to create effect campaigns

Requirements

1-3 years of Product Marketing and/or Brand Management within the games industry

A creative spark with the ability to develop plans that will rally the team around them.

Proven history of working on multiple projects at once

Excellent communication skills and enthusiasm for collaboration.

INTERESTED IN WORKING AT PLAYTONIC?

Drop us an email introducing yourself over at jobs@playtonicgames.com. Attach a copy of your CV and any portfolio work you wish to share! Including the type of role you’re after in the subject line would be ace too!

If you require any adjustments for interviews, please let us know and we will try and facilitate those needs as best we can.

Playtonic is an equal opportunities employer, we celebrate diversity and encourage applications from all communities. It is also Mental Health aware, with in-house Mental Health First Aiders and sponsored training opportunities.

Apply for the position
Apply for the position

Position Experienced Gameplay Programmer

Playtonic is looking for experienced Gameplay Programmers of all levels, to join our growing team in the heart of the Midlands in the UK near Burton upon Trent.

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Experienced Gameplay Programmer

Playtonic is looking for experienced Gameplay Programmers of all levels, to join our growing team in the heart of the Midlands in the UK near Burton upon Trent.

The ideal candidate will have broad experience of gameplay systems and be able to work on a diverse range of gameplay tasks. They will work alongside design and other disciplines on one or more of Playtonic’s project teams.

As recently announced, Playtonic has acquired investment from a leading technology company, and this will be used to drive expansion for development on multiple internal titles and to grow our recently launched publishing arm, Playtonic Friends. Playtonic retains full creative control over its IP and is looking to scale internal development teams with an emphasis on hiring diverse talents that share our passion for creating the vibrant and uniquely fun games, worlds and iconic characters that we are known for.

Responsibilities

  • Work closely alongside artists, designers and other disciplines in a collaborative environment.
  • Take ownership of the development of game features and see these through to completion.
  • Support other engineers and be responsible for the collaborative development of larger software systems.
  • Identify and solve software related problems and bugs that arise throughout development.
  • Take responsibility of gameplay systems and features such as AI behaviour, Camera control, Player control, Physics, UI and Animation.
  • Dedicate time to develop your programming knowledge adopting best practices in areas such as software architecture and language features.

Requirements

  • Bachelor of Science or Bachelor of Engineering degree.
  • Has at least one year game development experience in a professional environment.
  • Proven history of programming in a C family language.
  • Working knowledge of 3D maths.
  • Problem-solving and analytical skills.
  • Have a passion for games across many genres.
  • Excellent communication skills and enthusiasm for collaboration.

INTERESTED IN WORKING AT PLAYTONIC?

Drop us an email introducing yourself over at jobs@playtonicgames.com. Attach a copy of your CV and any portfolio work you wish to share! Including the type of role you’re after in the subject line would be ace too!

If you require any adjustments for interviews, please let us know and we will try and facilitate those needs as best we can.

Playtonic is an equal opportunities employer, we celebrate diversity and encourage applications from all communities. It is also Mental Health aware, with in-house Mental Health First Aiders and sponsored training opportunities.

Apply for the position
Apply for the position

Position Core Technology Lead Programmer

Playtonic is looking for a Lead Programmer to head up our Core Technology group, as part of our growing team in the heart of the Midlands in the UK near Burton upon Trent.

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Core Technology Lead Programmer

Playtonic is looking for a Lead Programmer to head up our Core Technology group, as part of our growing team in the heart of the Midlands in the UK near Burton upon Trent.

We are looking to hire a senior programmer with interests and abilities that span many aspects of game development and with a desire to lead a programming team. We are looking for you to both contribute to and lead the programming on our Core Technology group, supporting our in-house game teams as well as advising and supporting our publishing partners.

As recently announced, Playtonic has acquired investment from a leading technology company, and this will be used to drive expansion for development on multiple internal titles and to grow our recently launched publishing arm, Playtonic Friends. Playtonic retains full creative control over its IP and is looking to scale internal development teams with an emphasis on hiring diverse talents that share our passion for creating the vibrant and uniquely fun games, worlds and iconic characters that we are known for.

Responsibilities

  • Oversee the development of our core technology, including the gameplay systems and tools used by our game teams.
  • Ensuring technologies are shared by initiating collaboration between teams.
  • Empower other developers by providing new technology that will enhance and accelerate their workflow.
  • Ensuring the resolution of software related problems that arise throughout development.
  • Provide technical support and assistance to our Playtonic Friends publishing partners.
  • Career management and mentoring of their programming team.

Requirements

  • Bachelor of Science or Bachelor of Engineering degree.
  • Has at least three years game development experience in a professional environment, having released at least one title.
  • Proven history of programming in a C family language.
  • Working knowledge of 3D maths.
  • Problem-solving and analytical skills.
  • Experienced with console development across multiple platforms.
  • Excellent communication skills and enthusiasm for collaboration.
  • Experience of leading, managing or mentoring other programmers

INTERESTED IN WORKING AT PLAYTONIC?

Drop us an email introducing yourself over at jobs@playtonicgames.com. Attach a copy of your CV and any portfolio work you wish to share! Including the type of role you’re after in the subject line would be ace too!

If you require any adjustments for interviews, please let us know and we will try and facilitate those needs as best we can.

Playtonic is an equal opportunities employer, we celebrate diversity and encourage applications from all communities. It is also Mental Health aware, with in-house Mental Health First Aiders and sponsored training opportunities.

Apply for the position
Apply for the position

Position Senior Technical Programmer

Playtonic is looking for a Senior Technical Programmer, to join our growing team in the heart of the Midlands in the UK near Burton upon Trent.

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Senior Technical Programmer

We are looking to hire a programmer with interests and abilities that span many aspects of game development. We need you to be able to handle a variety of projects and tasks by applying yourself to all aspects of engineering.

As recently announced, Playtonic has acquired investment from a leading technology company, and this will be used to drive expansion for development on multiple internal titles and to grow our recently launched publishing arm, Playtonic Friends. Playtonic retains full creative control over its IP and is looking to scale internal development teams with an emphasis on hiring diverse talents that share our passion for creating the vibrant and uniquely fun games, worlds and iconic characters that we are known for.

Responsibilities

  • Support the game teams rendering and graphics requirements.
  • Creating tools to empower other disciplines.
  • Identify and solve software related problems and bugs that arise throughout development.
  • Work across our multiple in-house game projects, supporting them with shared core technology.
  • Maintain and improve our build pipelines and infrastructure.
    • Setup, maintain and promote our testing frameworks.
    • Support our teams as they handle performance optimisation.
  • Provide technical support and assistance to our Playtonic Friends publishing partners.

Requirements

  • Bachelor of Science or Bachelor of Engineering degree.
  • Has at least three years of game development experience in a professional environment, having released at least one title.
  • Proven history of programming in a C family language.
  • Working knowledge of 3D maths.
  • Problem-solving and analytical skills.
  • Experienced with console development across multiple platforms.
  • Excellent communication skills and enthusiasm for collaboration.

INTERESTED IN WORKING AT PLAYTONIC?

Drop us an email introducing yourself over at jobs@playtonicgames.com. Attach a copy of your CV and any portfolio work you wish to share! Including the type of role you’re after in the subject line would be ace too!

If you require any adjustments for interviews, please let us know and we will try and facilitate those needs as best we can.

Playtonic is an equal opportunities employer, we celebrate diversity and encourage applications from all communities. It is also Mental Health aware, with in-house Mental Health First Aiders and sponsored training opportunities.

Apply for the position
Apply for the position

Position Senior Platform Programmer

Playtonic is looking for a Senior Platform Programmer to join our growing team in the heart of the Midlands in the UK near Burton upon Trent.

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Senior Platform Programmer

Playtonic is looking for a Senior Platform Programmer to join our growing team in the heart of the Midlands in the UK near Burton upon Trent.

We are looking to hire a senior programmer to develop and maintain platform specific features across all our in-house projects, as well as advising and assisting with our Publishing partner projects.

As recently announced, Playtonic has acquired investment from a leading technology company, and this will be used to drive expansion for development on multiple internal titles and to grow our recently launched publishing arm, Playtonic Friends. Playtonic retains full creative control over its IP and is looking to scale internal development teams with an emphasis on hiring diverse talents that share our passion for creating the vibrant and uniquely fun games, worlds and iconic characters that we are known for.

Responsibilities

  • Develop features that include, profile management and savegames, leaderboards, achievements, online multiplayer frontend, DLC, user generated content, social media integration, and handling platform specific peripherals and input devices.
  • Ensuring developed features are easily transferable and reusable across a range of game projects.
  • Provide technical support and assistance to our Playtonic Friends publishing partners.
  • Porting support for our in-house games and publishing partners.

Requirements

  • Bachelor of Science or Bachelor of Engineering degree.
  • Has at least three years of game development experience in a professional environment.
  • Proven history of programming in a C family language.
  • Advanced understanding of good software architecture.
  • Problem-solving and analytical skills.
  • Experienced with console development across multiple platforms.
  • Excellent communication skills and enthusiasm for collaboration.

INTERESTED IN WORKING AT PLAYTONIC?

Drop us an email introducing yourself over at jobs@playtonicgames.com. Attach a copy of your CV and any portfolio work you wish to share! Including the type of role you’re after in the subject line would be ace too!

If you require any adjustments for interviews, please let us know and we will try and facilitate those needs as best we can.

Playtonic is an equal opportunities employer, we celebrate diversity and encourage applications from all communities. It is also Mental Health aware, with in-house Mental Health First Aiders and sponsored training opportunities.

Apply for the position
Apply for the position

Position Senior UI/UX Artist

Playtonic is looking for a talented and experienced UI/UX Artist to join our growing team in the heart of the Midlands in the UK near Burton upon Trent.

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Senior UI/UX Artist

Playtonic is looking for a talented and experienced UI/UX Artist to join our growing team in the heart of the Midlands in the UK near Burton upon Trent.

The ideal candidate will drive our UI/UX art endeavours across the company on multiple internal projects, taking end-to-end responsibility for the in-game UI and HUD and be instrumental in providing guidance and feedback for ongoing development of our in-house UI tech. You should be a champion for great UI/UX experiences and thrive in a collaborative environment where all opinions matter

As recently announced, Playtonic has acquired investment from a leading technology company, and this will be used to drive expansion for development on multiple internal titles and to grow our recently launched publishing arm, Playtonic Friends. Playtonic retains full creative control over its IP and is looking to scale internal development teams with an emphasis on hiring diverse talents that share our passion for creating the vibrant and uniquely fun games, worlds and iconic characters that we are known for.

Responsibilities

  • Work closely alongside other artists, programmers and designers in a highly collaborative environment to create exceptional user interfaces and user experiences.
  • Take ownership of the end-to-end development of UI and HUD and see these through to completion, implementing and incorporating feedback as required.
  • Work closely with software engineers and technical artists to assist in the development of UI tools and systems, providing expert insight and feedback that help us develop the most effective and efficient solutions that are utilised consistently across our different projects
  • Guide other artists in the creation of assets for use in UI, ensuring they suitably follow art direction and technical requirements
  • Track and update progress of tasks and communicate with key stakeholders to confirm direction, consistency and quality of work.

 Requirements

  • Proven experience in delivering excellent user interfaces from concept to prototype to final in at least one published product.
  • A portfolio showing strong foundational skills in graphic design including typography, composition, colour theory and motion graphics
  • A passion for great UX design and accessibility in games
  • A good working knowledge of 2D animation
  • Traditional illustration skills
  • Technical expertise in industry standard tools such as Photoshop and Illustrator or comparable products
  • Excellent communication skills, organisational skills and enthusiasm for collaboration.
  • Have a passion for games across many genres.
  • Bonus (but not a deal breaker)… Strong levels of experience in a 3D modelling and animation package such as Maya, Max or Blender and experience developing in Unity.

INTERESTED IN WORKING AT PLAYTONIC?

Drop us an email introducing yourself over at jobs@playtonicgames.com. Attach a copy of your CV and any portfolio work you wish to share! Including the type of role you’re after in the subject line would be ace too!

If you require any adjustments for interviews, please let us know and we will try and facilitate those needs as best we can.

Playtonic is an equal opportunities employer, we celebrate diversity and encourage applications from all communities. It is also Mental Health aware, with in-house Mental Health First Aiders and sponsored training opportunities.

Apply for the position
Apply for the position

Position Concept Artist

Playtonic is looking for a talented and highly creative concept artist to join our growing team in the heart of the Midlands in the UK near Burton upon Trent.

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Concept Artist

Playtonic is looking for a talented and highly creative concept artist to join our growing team in the heart of the Midlands in the UK near Burton upon Trent.

The ideal candidate will work across multiple projects to help shape art direction, produce sketches to help develop ideas for characters and environments and provide final quality concepts of characters, props and environments for 3D artists to work from. They will also need to be capable of producing final quality art for use in other areas such as UI and marketing. We’re open to applications from all different levels of experience and the successful candidates final job title and salary will reflect this.

As recently announced, Playtonic has acquired investment from a leading technology company, and this will be used to drive expansion for development on multiple internal titles and to grow our recently launched publishing arm, Playtonic Friends. Playtonic retains full creative control over its IP and is looking to scale internal development teams with an emphasis on hiring diverse talents that share our passion for creating the vibrant and uniquely fun games, worlds and iconic characters that we are known for.

Responsibilities

  • Work closely with the art director and lead artist on different projects to help establish strong art direction and develop an art direction style guide.
  • Work with the art director, game designers and 3D artists on different projects to produce concept art of props, environments and characters that maintain the vision of the art direction, fulfil the design requirements and take into account technical requirements or limitations
  • Create or assist in the creation of 2D UI art and marketing art
  • Track and update progress of tasks and communicate with key stakeholders to confirm direction, consistency and quality of work.

 Requirements

  • Exceptional 2D skills demonstrated in a comprehensive portfolio
  • Expertise in Photoshop, or other relevant tools
  • Adaptable to producing different visual styles, particularly around the stylised and vibrant look that Playtonic games are known for
  • Highly creative and able to bring fresh perspectives and ideas to a brief
  • Have a passion for games across many genres.
  • Excellent communication skills and enthusiasm for collaboration.
  • Have a passion for games across many genres.
  • Bonus (but not a deal breaker)… Experience in a 3D modelling and animation package such as Maya, Max or Blender

INTERESTED IN WORKING AT PLAYTONIC?

Drop us an email introducing yourself over at jobs@playtonicgames.com. Attach a copy of your CV and any portfolio work you wish to share! Including the type of role you’re after in the subject line would be ace too!

If you require any adjustments for interviews, please let us know and we will try and facilitate those needs as best we can.

Playtonic is an equal opportunities employer, we celebrate diversity and encourage applications from all communities. It is also Mental Health aware, with in-house Mental Health First Aiders and sponsored training opportunities.

Apply for the position
Apply for the position

Position Senior Technical Artist

Playtonic is looking for a Senior level Technical Artist to join our growing team in the heart of the Midlands in the UK near Burton upon Trent.

Read More

Senior Technical Artist

Playtonic is looking for a Senior level Technical Artist to join our growing team in the heart of the Midlands in the UK near Burton upon Trent.

The ideal candidate is an experienced Technical Artist with a proven track record who will be responsible for leading and directing a wcde variety of technical art requirements including defining the graphic production pipeline, tool development in Unity and Maya, performance profiling and optimising across the art asset and render pipelines and the development of custom shaders and graphics solutions.

As recently announced, Playtonic has acquired investment from a leading technology company, and this will be used to drive expansion for development on multiple internal titles and to grow our recently launched publishing arm, Playtonic Friends. Playtonic retains full creative control over its IP and is looking to scale internal development teams with an emphasis on hiring diverse talents that share our passion for creating the vibrant and uniquely fun games, worlds and iconic characters that we are known for.

Responsibilities

  • Collaborate with the Head of Art, development team Art Leads and the Technical Director to develop and evangelise the graphics production pipeline.
  • Drive optimisation to define best working practices and procedures for the art team, evangelising to the team and taking responsibility for the adoption and application of these practices and procedures.
  • Develop or source the best tools and methods to facilitate the art team to improve productivity and quality and helping us innovate as a company.
  • Provide training, technical support and documentation on the tools and engine for the graphics team.
  • Remain informed and up to date on the latest technological developments, evaluating and introducing these where relevant for projects.
  • Mentor and manage Junior Technical Artists.

 Requirements

  • Proven track record working as a technical artist, having released at least one finished game with substantial input and impact on the technical art
  • Excellent knowledge of Maya and real-time modelling techniques and ideally knowledgeable in other content creation tools (Zbrush, Substance, Photoshop).
  • Knowledge of scripting (Python, mel), C family programming languages and shader programming.
  • Detailed understanding of the capabilities and constraints of game engines and different game hardware platforms.
  • Excellent communication skills, organisational skills and enthusiasm for collaboration.
  • Have a passion for games across many genres.

INTERESTED IN WORKING AT PLAYTONIC?

Drop us an email introducing yourself over at jobs@playtonicgames.com. Attach a copy of your CV and any portfolio work you wish to share! Including the type of role you’re after in the subject line would be ace too!

If you require any adjustments for interviews, please let us know and we will try and facilitate those needs as best we can.

Playtonic is an equal opportunities employer, we celebrate diversity and encourage applications from all communities. It is also Mental Health aware, with in-house Mental Health First Aiders and sponsored training opportunities.

Apply for the position
Apply for the position
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We are always looking for exceptional talent

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