Featured Games

Coming Soon

About Us The Team Publishing
29th Apr 2021

Playtonic Friends Presents: BPM: Bullets Per Minute


Playtonic Friends are back again announcing another incredible title, BPM: Bullets Per Minute.

Awe Interactive blasted into the video game realm with their rhythm-action based rogue-like debut release BPM: Bullets Per Minute on Steam last September, with console releases to follow later this year!

It’s time to blast some baddies to the beat! Choose your mighty Valkyrie and repel the hordes of enemies from invading Asgard. Shoot, jump and dodge to the booming beat of operatic rock on this awesome audio adventure through randomly generated dungeons, bringing your bangin’ bullets to bosses and more!

The console release will also include the Overdrive update, adding new characters, weapons, and abilities to the mix.

Fancy more of a challenge? Brave! The upcoming update also includes two new difficulty modes. Test your skills with all-new Hellish difficulty, or practice your timing with Practice Mode.

We’re delighted to be working with Awe Interactive to bring this tempo-tastic treat to consoles later this year.

Keep your eyes and ears peeled for more information on Bullets Per Minute!



What platforms will BPM: Bullets Per Minute be coming to?

It will be available digitally on the Playstation 4 and Xbox One.


When will the game be released?

BPM will be blasting onto consoles later this year!


Are there any plans for a PS5 and Xbox Series X version?

There are currently no plans, but you never know what the future holds.


The soundtrack is bangin’, who did the music?

The talented composers behind the soundtrack are Sam Houghton and Joe Collinson. Make your day rockin’ by purchasing it here.


Where can I find out more information, and where do I follow for updates?

Keep up-to-date with more information about BPM: Bullets Per Minute and Playtonic Friends by following:

Playtonic Friends on Twitter @PTonicFriends

Bullets Per Minute on Twitter: @bpmgame

Awe Interactive on Twitter: @AweInteractive

Share this article