Since Playtonic’s official “coming out” last week , there’s been a brass band-load of speculation around who will weave musical fabric for our debut game – and pretty much all of it was accurate.
To be fair, that’s mostly thanks to our own relentless teasing on social media (oh, we do love a tease), which in particular caused the messiah-like Twitter status of a certain former-Rare composer to come crashing down on our doors, like a violent mob demanding steel drum melodies and catchy A cappella tunes.
But you can put down your shovels now, because today we can officially confirm that one Grant Kirkhope, legendary composer of Banjo-Kazooie, Viva Piñata and more, has agreed to make music for our first game. And what’s more, he’s agreed to do it for a regular wage of Yorkshire Teabags, which we’ll ship directly to his bleak, Tetley-free sound suite in rainy California (we may have hidden this detail in the small print).
But wait, there’s more! As charitable types, we don’t like to see any of our former noise makers go without work, and so we’ve managed to convince David Wise, equally legendary composer of 20-years-worth of Rare games including the Donkey Kong Country series, to contribute tunage to our first game. And all for a bumper box of Werther’s Originals.
Pulling it all together is the esteemed sound man Steve Burke, best known for his magical score for Kameo: Elements of Power and all manner of sound effects , voices and fart noises for Banjo-Kazooie: Nuts ‘n Bolts. Sadly, Steve insists on being paid in real currency.
Phew. How’s that for an announcement? For all you Tweeters, you can follow Playtonic’s music men at @grantkirkhope, @ David_Wise and @SteveBurkeMusic. Tell ‘em we sent you, but don’t mention the minimum wage.